Job Description
About the job : VFX Artist
About Squanch Games
Since opening our doors in 2016, we’ve recruited a troop of the most hilariously unique talent the biz has to offer. We’re constantly looking to expand our team of incredible people: They’re crackin’ some jokes, making awesomely strange stuff, and thinking outside the box simultaneously — that’s the “Squanch Factor” if you will.
At Squanch Games, we make dreams come true – the funkiest, bizarrest dreams from the depths of our souls. Real complex stuff, but you probably know what we’re talking about because you’ve already played our games, right? RIGHT? (Hint: YES).
If you see molds and like breaking them, or boxes and enjoy stepping outside of them-ONWARD! Also, if you love working remotely, we’re the studio for you.
Think you’ve got what it takes? Go for it. Seriously! Send us your resume!
VFX Artist
Our strange & squanchy worlds need plenty of effects to sell them, and hopefully that’s where you come in! We’re looking for an experienced visual effects artist to help establish our pipeline and create satisfying and awesome-looking particle systems and effects.
What You’ll Do :
A Mid Level VFX Artist is a skilled creator who will produce quality art from concept to completion, drawing inspiration from provided concepts and creating original artwork. You’ll work autonomously, take responsibility for your tasks, proactively find solutions, and collaborate when needed. You are reliable and accountable for delivering work that meets project goals and quality standards, and can take ownership of a section of the game.
In this role, you will:Build detailed content in multiple different styles per project and art direction needs with consistent quality.Communicate and collaborate effectively with designers and other artists.Give and take critique from multiple departments and directors during the creation process.Quickly learn and adapt to new tools and pipeline processes.Work with production to ensure that time estimates are accurate and met.Create beautiful, efficient, and
dynamic in-game real-time VFX
through all stages of development.
What we’re looking for:Up-to-date portfolio
demonstrating experience in creating
real-time, in-game VFX,
with at least
1 shipped title as a VFX Artist .VFX creations that are consistently good-looking and efficient for real-time
in-game
Benefits : VFX Artist
use.Proficient in Unreal Engine, including Blueprints, Niagara, and Houdini.Ability to create 3d assets to help populate projects with minimal direction.Skilled in Substance Painter and Photoshop, comfortable with material instances and PBR principles.Understanding of design principles, including detail, composition, timing, scale, motion, and color.Knowledgeable of game engine budgets, memory limits, and performance constraints.Effective communication skills, both verbal and written, and organized with software files.Comfortable with material instances and using a material library whenever possibleIs a game dev first, an artist second (thinks about gameplay when working)Benefits:
Salary range: $70,000 to $120,000, depending on experienceHealth, dental & vision insuranceShort term & long term disability insurance coveragePaid parental leave401k and FSAFlexible PTO & scheduleCompletely remote studioStipend to ensure a comfortable work from home setupMonthly snack boxMonthly stipend for WFH expenses
Location:
We are a fully remote studio operating from all over the United States! While we haven’t hit all 50, we encourage applicants from across the country to apply and help us complete our map.
Equal Employment Opportunity
Squanch Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, creed, marital status, registered partner or civil union status, disability status, medical condition, genetic information, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.
This policy applies to all terms and conditions of employment, including but not limited to recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.
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